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Krusty's Fun House |
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Another under-appreciated puzzle game, Krusty's fun house bears many similarities to lemmings but takes more of a hands-on approach, allowing you to roam about the levels in person. |
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FIFA International Soccer 95' |
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This was a milestone for Football games when released, I remember spending a lot of time playing it back in the day. |
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Star Flight |
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If you like your Adventure/RPG's games to be massive and non-linear then you can't go wrong with this game. You can go wherever you want and fully explore the universe in any order you want, the alien races are all very well designed and full of charm and the whole thing is very unique, it's actually the spiritual predessesor to one of my favourite games, Star Control 2 (same people worked on both games) |
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Decap Attack |
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Decap Attack may not be the most original game out there but when it's done this well who cares? loved the horror styling too. |
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Eternal Champions |
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Unlike other Street Fighter clones around at the time, Eternal Champion really had a feel and personality of it's own, and it has that easily identified classic Mega Drive look about it's graphics and style. |
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Super Fantasy Zone |
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I really love Fantasy Zone games, everything about them just seems to work, the look , the weapons, the gameplay which echews the usual scroll one way firing gameplay for a more non-linear style, this one even has a melodramatic story of revenge! which can only be a good thing. |
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Chiki Chiki Boys |
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Very Simplistic and charming Platformer where you run fly and swim through the stages swinging your sword, the presentation level is also very high, it's just a shame it's missing the 2-player mode as with this inclusion the game would've been able to reach a much higher placing. |
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Ristar |
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Ristar is a bit like a cross between Bionic Commando and Sonic the Hedgehog, it doesn't always work as well as the developers probably hoped but there's some nice original ideas and the graphics are extremely impressive too. |
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Jungle Strike |
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Built upon the groundwork of the original admirably, this is the shoot-em-up for fans with a leaning towards strategy. |
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Thunder Force III |
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Great music, fast frenetic blasting, a brilliant power-up system and nice design, all hallmarks of a great Shmup and a classic series. |
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Sonic 2 |
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It may have been more of a Sonic 1.5 than a proper sequel, but Sonic 2 had enough of the Sonic magic, as well as some very important additions with the spin dash and inclusion of Tails to warrant praise, and though the 2 player co-op was a bit of a design mess for player two the competitive mode was also a great addition. |
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Hellfire |
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Great shmup that all the mags seemed to rave about it the early days, it has to be admitted that there's some real finesse at the way that the power-up system works in this game, and how it effects the clever level and boss designs. |
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Wiz N' Liz |
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Really fast, really fun, really unique, run around catching rabbits and creating spell before the time runs out, great in 2 player too. |
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Alisia Dragoon |
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This is an excellent little unique platformer, not only do you get a pretty original lightning style attack but you also have a companion of your choice and upgradeable stats, it really rewards you for exploring all the stages properly too |
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Pete Sampras Tennis |
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Really fun tennis game made even greater by the fact that it was on a J-Cart (and everyone knows J-Cart's rule) on top of that was the fantastically mad-cap "wacky mode" unlocked by typing "zeppelin" into the password section on world tour mode. |
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Dynamite Heady |
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Treasure really knew the in's and out's of the MD, their games always seem to look better than 95% of the competition, Dynamite Heady is no different, great, varied gameplay and impressive set-pieces are also the order of the day. |
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Mega Bomberman |
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Bomberman, everyone out there has probably played a form of this game in one way or another already, this version is pretty well presented with nice graphics and such, and most importantly the multi-player is as great as ever. |
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Phantasy Star III |
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A bit of a departure for the series, PS3 was still very impressive by any RPG's standards and it had some of it's own unique features which is always an admirable quality. |
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Sub Terrania |
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Very original and unique take on the gravity style of shmups (you know, like asteroids or thrust) but this time with much more focus and variety due to it's mission based structure, the game is also quite difficult so those who give up easily need not apply. |
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Toejam and Earl |
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Toejam and Earl is a weird game, that is pretty lacking focus and let's you do what you want at your own pace, it probably shouldn't work but somehow does really well, I think it's something to do with it's high level of charm and likeability. |
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